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Nathanaël DUSSAUD
Level Designer Junior
Hard Platformer
Jobs
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Level Designer:
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Made a 2D level on visio of the second Level
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Made a Level in 3D with the plugin given by the teacher
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Test it to make more playable
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Programmer:
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Programming a trigger who doesn't exist in the pre-asset give by the teacher
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Game Design part
Game Design Part
We started by making an inventory of all the assets and step we will need


Character
Moving platform
Destroying platform
Platform




Checkpoint
Coin
Bumper



