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Valkurian Sanctuary
Trailer for the season one
Gameplay of the map by me
Importants informations
Context

When I arrived the previous Level Designer advanced the map a lot. So I was mainly in charge of the correct functionning of the map.

What I have done

  • Balance of the map in term of power up and boost

  • Balance the map for a better navigation

  • Putting the different Gameplay Element in the game mode (GoldCarrier, Power Up, Event...)

  • In charge of the Playtest

  • Fixing the bugs

Screen and new feature
Airflow

I also introduce in the map, a new GPE made by the team. An airflow which gives a little boost and also refill the stamina. The map plays a lot with the verticality so, they are mainly place to help the players to go from the bottom to the top quicker. But also, to help him crossing the map with less covers.

A good view of the map
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